He switched off the lamp. In the dark, as he suspected, the salt became an incandescent snow. He rubbed at that substance and the glow spread over the palm of his hand. Awed and puzzled, he observed the celestial combustion. There between the blue glow and the shadows of the scrap metal behind him, an idea began to emerge in his brain like the head of a mushroom pushing up after showers. He would make a gift for his wife; the most beautiful, shimmering, unusual ring. He smiled.
The title story of Bolivian writer Liliana Colanzi's collection You Glow in the Dark reimagines the true story of a Brazilian scrap metal dealer who came upon a bit of uranium. Not knowing what it was, he fashioned a piece of jewelry out of it for his wife, with predictable results. Colanzi tells the story through a series of brief vignettes from different vantage points and in different registers: not just the scrap dealer or his wife, but a young receptionist who, evacuated and bused out to a different town, where the fate of her own has already become known, is pointedly asked: "Do you glow in the dark?" Another, heart-rending section, details the numbered lots of buried radioactive ephemera that had to be abandoned: a doll, a dress, a diary, and even the remains of family pets. In this way, Colanzi circumscribes the rippling effects of the disaster, like the spread of the radiation itself, and the havoc brought on innocent people by capitalist neglect.
Many of the stories here are in this polyphonic mode. Some of them take big swings that don't connect, as with "Atomito," a story very reminiscent of "You Glow in the Dark," which imagines a nuclear fallout in the Bolivian community of El Alto as being in the shape of, perhaps enspirited by, the cute cartoon mascot of the local plant. Much more successful, I thought, and perhaps the best story in the collection, was "The Cave," about a single cave over the course of thousands of years. In prehistory, a cavewoman paints the handprints of her newborn twins before killing them (such births are taboo); later these same handprints are wondered at by tourists and interlopers. A fungus grows in the cave that turns out to be the birth of White Nose Syndrome, the disease which has been decimating bat populations for years, or something like it. In the future, the cave becomes a node in a teleportation game. What might have been cheesy or forced is, I thought, quite effective, turning the cave which is at heart a kind of absence into a historical presence. Perhaps it works because the manifold nature of the stories keeps them from being too easily summed up or resolved; the best ones feel as if something else is going to happen next, just out of reach of the story.
With the addition of Bolivia, my "Countries Read" list is now up to 118!